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Old Nov 02, 2008, 08:07 AM // 08:07   #21
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Quote:
Originally Posted by Pleikki View Post
GvG Fellas got their Cape trims, its way cooler then some emote
or you can pay 100k to have Gold cape too **cough** Ever F.. **cough**
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Old Nov 02, 2008, 08:31 AM // 08:31   #22
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I think it has to do with individual and group achievement, emote for HA achievement is granted to the individual and it follows the player's account, GvG gets the cool cape trim and it follows the Guild not the individual, once you leave the guild you don't have that anymore.
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Old Nov 02, 2008, 08:48 AM // 08:48   #23
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Originally Posted by HawkofStorms View Post
Because titles didn't exist. The Hero Ranking was the ONLY "title" in the game, and there was no way to display it below your name like you do now. As such, the only visual way to show your rank to somebody else was with emotes.
This. Hero rank was originally displayed alongside Balth faction on the character screen.

The other PvP titles (along with title display) weren't added until much later.
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Old Nov 02, 2008, 08:50 AM // 08:50   #24
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anyone remember rank sticks?
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Old Nov 02, 2008, 08:58 AM // 08:58   #25
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Originally Posted by Issac View Post
It's anet, who knows why the do half the stuff that they do lol.
Qft.
1 4
2 5
3 6
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Old Nov 02, 2008, 09:22 AM // 09:22   #26
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The one thing Anet overestimated was the popularity of the more noob unfriendly forms PVP. Only a few people enjoy it. Those who want to try won't ever find a party. Those who can get a team quickly get tired of using the same builds over and over.

They say pve titles are grind, but try to get a high pvp title. Most repetitive activity ever because of the "mandatory overpowered build of the current patch" -gameplay.

That's why you only have a few maxed hero characters.
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Old Nov 02, 2008, 03:00 PM // 15:00   #27
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Very simple:

- HA had an impact on the favor of the gods and was very important for a large part of the game (Ecto's/Shards/Elite armor). They gave HA a title to show how much experience you have... which always ends up in abuse and massive grind until a few reach the final destination and are labeled: Lamer xxx-way noobz!

- GvG has a ladder system, and now capes, dominated by a few guilds in the early days and they still earn great respect when you look at threads where people name the best guilds in the game. To become famous as a team you should be here.
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Old Nov 02, 2008, 04:13 PM // 16:13   #28
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Originally Posted by Miss Drops Az View Post
as opposed to being able to play IWAY? o.O
Or super defensive-way. (3 blinds, 3 monks and a WoH ele... looking at you, Leeloof)
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Old Nov 02, 2008, 07:37 PM // 19:37   #29
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Hero was the most important title when the game came out. Anet had great expectations for HA and PvP in general. In fact, hero was the only "title".

Obviously it's not anymore.
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Old Nov 02, 2008, 08:16 PM // 20:16   #30
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Originally Posted by maraxusofk
iono man. ra and ab looks like it takes even less skill.
no wai dood. synching in RA takes some srs haxor skillz and zero moral.
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Old Nov 03, 2008, 12:22 AM // 00:22   #31
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Because originally it was the only title (of sorts, it couldnt be displayed but it still had ranks).
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Old Nov 03, 2008, 12:36 AM // 00:36   #32
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Originally Posted by Windf0rce View Post
I was wondering, when ANet designed the game, which of the titles/type of combat they considered the most important.

Anet no consider. Anet do. As the second poster said, who know why anet does the things they do?
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Old Nov 03, 2008, 12:59 PM // 12:59   #33
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Well it used to be that HoH battles dictated the gods favor.

So yes the rank&emote used to be special.

But i think we all know that now HoH is not quite so special, and all the little bambi flashing punks are good buildwars grinders.

But believe it or not, yes, it was special once. And people need to feel special.
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Old Nov 03, 2008, 01:15 PM // 13:15   #34
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This is one of the few times you can't say ANet did it for no reason/accidentally/the lulz. There's actually a solid reason (used to show rank when it was the only title in the game).
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Old Nov 03, 2008, 11:17 PM // 23:17   #35
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Originally Posted by Michael805 View Post
Or super defensive-way. (3 blinds, 3 monks and a WoH ele... looking at you, Leeloof)
^This.

Leeloof needs to get off the fail train..I think he missed his stop 3,937 times.
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Old Nov 04, 2008, 12:15 AM // 00:15   #36
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Quote:
Originally Posted by Avarre View Post
This is one of the few times you can't say ANet did it for no reason/accidentally/the lulz. There's actually a solid reason (used to show rank when it was the only title in the game).
Yep, and yet, even after the "correct" answer has been given, people continue to not even read and just post "because a.net is the sux... duh."
Dumb guru.
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Old Nov 04, 2008, 12:48 AM // 00:48   #37
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because a.net is the sux... duh.
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Old Nov 04, 2008, 01:08 AM // 01:08   #38
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Originally Posted by Mesmer in Need View Post
Some people think it actually means something, those are the ones ranking random people in PvE outposts and calling them noobs because they haven't grinded as much fame as them, or don't have a certain skill or weapons, ect.
I didn't ever find one minute of gaining my rank a grind. It also shows great ignorance to suggest that the title has absolutely no meaning.
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Old Nov 04, 2008, 04:14 PM // 16:14   #39
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Originally Posted by Jiao Yang View Post
I didn't ever find one minute of gaining my rank a grind. It also shows great ignorance to suggest that the title has absolutely no meaning.
'Bout a year back, I wanted to get into HA. A friend's friend offered to make us pay for fame - we wouldn't have had to do anything, they'd do all the job and I'd get the title without ever doing my job correctly.

It CAN have no meaning, because we were offered to do it this way. We wouldn't have gained any gaming experience from it, just the emote. But I wanted to know HOW it worked, therefore didn't accept it.

Took me 3 years to get my R3... but I earned it. And we ran something that was non-meta (just to prove my point in the next paragraph, I had a R10 telling us our team setup was meta... meta = standard, and it's not standard if only two or three teams are running it; the only times we faced a similar teams were because they had teamed up with us once or twice and failed to replicate the builds). I had the chance to learn the maps, tactics, why we could win this and why not the other, what to do vs. another team, their weaknesses, their strengths...

I still stick by my "rank doesn't automatically mean skill" attitude, because of what I see in PUGs. People who have rank but don't know basic game things, like damage, resistances/weakness, aggro basics... that a monk cannot heal something that's 10k miles away... and still think that they're the best thing since white bread because they have a rank.

Anyways, to get back to the point (sorry for the rant, just sour at the mob mentality regarding rank), it was indeed the only way of displaying a title to prove it, thus making it easier to form groups of roughly equivalently experienced people.

Last edited by Kusandaa; Nov 04, 2008 at 04:18 PM // 16:18..
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